Working Student 3D Point Cloud Processing (f/m/d)
We are hiring
You want to become a part of our dynamic, international and multidisciplinary team? Join us!
As a working student for 3D point cloud processing, you work on our in-house desktop application for processing point clouds. This includes everything from UI work to networking and interesting 3D rendering challenges. The large amount of data processed is handled by a robust, multi-threaded architecture, that you’ll be able to work on and expand upon. Together with our software development team you ensure code quality and excellent user experience and can help drive a transition from CPP to Rust in the code base.
- Student in a technical major, e.g. Computer Science
- Experience with modern CPP (17 and upwards) and Qt6 (or 5)
- Ability and desire to learn and grow professionally
- Fluent in English
- Residence in area of Freiburg
- Passion for intuitive user interfaces and UIX
- Experience with Rust
- Experience with 3D rendering using OpenGL and / or Vulkan
- Experience in working with git
A tight fit team with flat hierarchies in which your work really counts!
Flexible working hours
Free coffee and pretty point clouds
An office in central location
Our application process
Use our application form to quickly and easily apply for your desired position. No long cover letter - just a few sentences about what is important to you in your new job.
We'll get back to you as soon as possible and invite you to an initial interview to get to know us.
We discuss your previous experiences, ideas and wishes for your new job.
Meet the team
Afterwards, you can get a first impression of our team.
Does everything fit for you and for us? Then we would be delighted to welcome you as a new team member at dotscene!
We don't need a long cover letter - all we need is a few sentences about what's important to you in your new job.